Multi-Layer Lighting-Aware Style Transfer with Guidance Map Transformation
Received: 19 July 2025 | Revised: 26 August 2025 | Accepted: 6 September 2025 | Online: 8 December 2025
Corresponding author: Muhammad Arief
Abstract
The present study addresses the challenge of animating high-frequency stylized details without introducing deforming artifacts or losing lighting impressions. While Lit-Sphere reliably produces coherent low-frequency shading, it often distorts the fine patterns in 3D animations. Conversely, StyleBlit can transfer high-frequency style elements but fails to animate the dynamic lighting effects. The proposed hybrid pipeline combines Lit-Sphere for low-frequency shading with a patch-based transfer inspired by StyleBlit. To achieve the lighting control, common normal maps are employed as guidance, enabling practical lighting control through normal map transformations. Additionally, local editing, posterization, and normal map smoothing are investigated to expand the range of achievable animation effects.
Keywords:
rendering, non-photorealistic rendering, style transfer, lit-sphere, patch-based transferDownloads
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Copyright (c) 2025 Muhammad Arief, Hideki Todo, Koji Mikami, Mochamad Hariadi

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